Pushing the boundary to inspire the next generation to see what is possible in the future of optimized forms within the home and beyond.
Civilization has developed into a world of constant innovation and progress which never ceases to innovate. Throughout human history many types of products and designs have came about through needs of certain groups of people. This priority of human need was continually addressed with new periods of time, and in different parts of the world. With a consecutive need to address new aesthetic trends, materials, and ways of production, these qualities have constrained and informed designers in history to reach wider audiences and push the envelope of human innovation in design. Empowering the user to crave even further levels of conceptual excellency in conjunction with functionality and affordability. That This project is about this constant innovation and need to develop new processes to design in the ever growing and changing needs of the market in the 21st century landscape. This conflict led to the development of Modernism and the introduction of furniture that symbolized elegance, creativity, and a classical standard for the materials ,production, and processes of the time. By using innovative materials like bent pipe, chrome, and mass manufacturing techniques, these works were elevated from furniture pieces to immortalized works of art, the same happening to the creators of the designs. These chairs were at the pinnacle, and to this day have stood as inspiration in many applied fields of creative arts. This project plans to revisit these classic works by addressing this need for the new, and the innovative as requested of the design community before. Today is different in the fact that people can custom fabricate, and in the near future will have the ability to create many of the items the desire right from their homes or neighborhood shops, if they don’t already. Also, due to the ever increasing amount of these machines, this will only drive production costs lower in the and make neo-fabrication technology and printers become necessary commodities in day to day life. Using 3D printed Metal, to show the highest level of detail, this project could be made from plastics or metals alike. This projects wishes to address this customization, and optimization to minimize cost when these techniques become more mainstream and more affordable for to the common person. However this iteration of the design timeline, is using state of the art in high-end additive technologies, in combination with new development software to maximize the level of efficiency, optimization for additive 3d production, and increased visual aesthetic beauty within the work. The intention of innovating on a whole market, in a world of custom fabrication that the majority of humans will be able to access in the near future, is not only pushing the three - dimensional additive envelope, but also creating a new standard for production.
Radar Chair 2018
Inspired by the systems that communicate beyond
NEames Foam Lounge Chair
Reimagining the classics
Tekina Optimal Recurve Bow
TEKINA - OPTIMAL RECURVE BOW
An approach to designing with generative processes, the Optimal Bow Tekina is functional artwork that merges the worlds of Archery, Art and Technology.
Applying design philosophies with real world applications, Optimal is a digital organic form that takes an algorithmic approach to developing materials for better performance in archery and inspires involvement with the athletic artform.
PROCESS: NEW ROLE OF THE DESIGNER
The bow design process began with a passion: researching disparate ways in which different cultures framed their archery philosophies and shooting practices. Anthropological references vary from culture to culture and between time periods-- yet the mechanism of shooting an arrow is consistently similar.
Thus, the Optimal Bow begins with a new approach to design. Starting with design as a strategy, the abstraction of the bow's form refined design constraints into variables. An existing recurve bow was 3D scanned, and points of interest were extracted.
The goal was to create a user-centered design customized to their hand and needs, while also accounting for material properties of strength, weight, and performance engineered to account for forces applied to the form.
The bow's riser is simplified into basic functions: a handle, arrow shelf, mounts for accessories, and mounts for holding the wooden limbs.
As displayed to the right, silver denotes objects that need to be connected, each with load cases (green lines). For example, the screws at the top and bottom need to withstand 40lbs of backdrawn force. The cyan indicates void objects where the software avoids drawing. Aluminum was chosen as the material for this object, and its properties are added to the calculations.
With these simple inputs, the software begins to draw its solution. (below)
The result is 71,000 years of design history and interactions with the bow generatively designed with algorithms inspired by math and nature to create a new approach and philosophy to Archery, Art, and Technology.
Tekina is a prototype for creating with generative design and inspiration for the involvement of Archery.
Get inspired to design and got out to shoot some arrows with friends.
The Optimal - An Olympic Recurve Bow Created with Generative Design